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Board Game Studies Colloquium VIII
Abstracts
Pascal Gygax, J Retschitzki and R Richardson
WARRI EXPERTS AND COGNITION
Since the late nineteenth century (e.g. Binet, 1894), research has been
conducted into the psychology of board-game to identify the processes that
differentiate expert from non-expert players. One specific cognitive process
that has received relative attention is the mode of representation of
information, coupled with players' working memory capacity (e.g. Robbins et
al., 1996). Robbins et al. (1996), for example, found that expert chess
players, involved in a memory task, seemed more directed towards a visual
representation of the situation, whereas there was no sign of propositional
(i.e. verbal) organisation.
In the study presented here, we replicated one of Robbins et al.'s (1996)
experiments on Warri experts (Grand Masters) from Antigua. Although we found
similar results pattern, we also detected some differences, mostly explained
by the particularities of the game and the population we chose to study.
This study offers a new perspective on our understanding of Warri experts'
cognition.
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